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jkudzin

17 Game Reviews

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If I might make a suggestion, aside from the construction that this is a pretty common idea; it does have decent sound effects, and the graphics are a little stout. However, there is one problem I have run into a few times and I'm still on the first collection - When I fire a shot, it gives little time between before the enemy fires. Now what I'm suggesting is that if you're to do another project like this, make sure you allow time before the opponent fires.

Awesome game.

So far, I'm progressing pretty fairly, however this is not recommended for laptop players. Use a mouse if you can, it helps a lot. There is a trick to getting around Phantas, I'm learning it the way I can. What you should do is when you pick up the key, avoid him by moving forward and by that time, the koopa should have already shot, allowing you to hit him. By that time, he will jump, but while avoiding him, stay towards the right side of the screen, giving Phantas less opportunity to home in on you. Be careful though, after the third jump, Koopa will shoot again. Hope this helps!

A masterpiece.

Coma is indeed an originally designed game, this one was as original, a quite disturbing piece with beautiful animations, lightings, backgrounds and effects. It took no time at all to complete the game and it gave a fair challenge (spiders stealing orbs) [SPOILER ALERT] but over all, it was a very fun game, something to definitely play through again. =

"Hey look, a penny."

And really, the portal gun; that's something else, definitely made my day. lol

PuffballsUnited responds:

I throw my pennies away.

Trash.

This is a somewhat good platformer, aside from the funky controls and lag of the game, it's fair; and every so often the levels should change along with the music instead of the same thing over and again, and the jumping is entirely off, it's most difficult to time (including after slides) and wall jumping to tight spaces is almost impossible. This game is pretty well thought out but it could use a lot more development.

I agree with Spidey.

Especially with how lengthy the game itself is, I think for putting in some time, NG medals ought to be rewarded to the players who'd dedicate themselves.

Hay gais.

... It's K.O.L.M. - Kind of like Metroid
:D

Jonny's the name, violence is the game that we like to play under the bridge with pipes and twigs. ;]

Jonny Kudzin @jkudzin

Age 31, Male

Joined on 1/31/10

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